The end of the World of Warcraft as We Know It
I started playing because it was a nice outlet away from church planting and everything related to it. I was wound a little (translation: a lot) too tight leading up to that time. I got addicted and gave up sleep for the rest of the first year. I think my addiction to the game got better but the only real way for me to stop was to actually delete all my characters. It took the course of a week to actually sever ties in the game and delete my toons (the gaming term for characters – see you learn so much useless knowledge from my parenthetical comments!).
The hardest part about leaving the game was the fact that I pray for several friends regularly, Greg, Tyler, Frank and Cassie, Gankwun (I never even learned his first name but then he had to quit for family reasons. I still consider him a close “friend.” He called me Gong. lol), Shane and Dan, to name a few. Another reason it was hard was because unlike many video games you actually invest into specific characters. Games like Starcraft start you over at scratch every time you play. The same goes for Halo in the pvp (player vs. player) context. I actually leveled three toons to the highest level in the game and was good at playing those classes. It was nice to be told, “you are good at what you do.”
I almost wrote The Gospel According to World of Warcraft but never had the guts (or time since I was playing wow) to do it. So many people are playing this one game. Last I checked, over 12 million subscribers. That’s more people than the entire population of Georgia! (the country or the state). People want community and they will find it. A place to belong. A place to find acceptance not based on actual physical appearances. The church should be that way but sadly most don’t find it like that.
The average age of a gamer in America is now 35 years old. That means I’m average! Even a little younger than average! Yay! So many people couldn’t understand my desire to “play a game.” Here’s a few points. I grew up with an Atari, Nintendo, Super Nintendo, Wolfenstein 3D, Doom, Quake, warcraft, and starcraft. Gaming has always been available to my generation. It cost $12 a month to play Warcraft as much as I wanted. I can’t even get a round of golf in once a month for that amount. But, if I were to go golfing a couple of times a month (more money) people would see that as totally acceptable. Why? I don’t get any physical benefits from golf. I would have to be EXTREMELY out of shape to actually get a workout from golf (I do golf). Why are some hobbies “acceptable” and others aren’t? It’s unknown to the generations before me. If you didn’t get into the gaming revolution yourself then it is a foreign world. Some of us found a way to be good at something and ran with it.
I know what some of you are thinking. How could you play World of Warcraft? Doesn’t it contain wizards and warlocks and demons? Well, I have a good grasp on what is reality and fantasy. Wow is fantasy. It’s not even the realistic kind of gaming like some shoot ‘em ups. i.e. Ridiculously large swords and gear compared to sniper rifles, grenades, machine guns, chainsaws (that was a Doom reference – oh how I miss the chainsaw!), etc. I don’t go around trying to put a spell on someone or doing things from WOW. That’s why I liked it. It was an escape. It was also the teamwork and friendships.
Terms I learned from World of Warcraft:
Toon – used to describe your different characters. You “roll a toon” meaning you create a specific character. I think the idea of rolling goes back to DnD days when you actually rolled dice to get your attributes. That was way geeky but I am not going to translate it.
W00t – used to celebrate an achievement or finding a good piece of loot or really any happy event.
PVP – Player vs. Player. My favorite part of WOW. This is when you actually play against other people on your server and nearby battlegroups. You never know what a human player will do. You have a good idea but that’s the fun of it. Best fun for me was trying to learn and be good at arena (which is a form of pvp).
Zerging – Reference from Starcraft where players “zerg” (attack with lots and lots of folks at the same time) a specific area to gain control of it. Used in PVP.
Aggro – When a hostile creature/boss “notices” you. By notice I mean they attempt to kill you.
Tanks/DPS/Healer – The roles when playing in a dungeon. Tanks are to keep all the aggro so they are taking all the damage. The healers are to keep the tanks alive. The DPS (damage per second) are the damage dealers that roll their face over the keyboard until the tank yells the boss is down so they can then ninja loot from the tanks and healers.
Ninja – to steal loot or resources from another player.